moruni.blogg.se

Fist from the heavens
Fist from the heavens











fist from the heavens

To balance the skill remove its piercing magic resistance and immunity ability: clear the field (x, CT), where CT = Holy. Make the skill hit all enemies: clear the fields: (x, D), (x, F) and set the fields (x, BY), (x, CA), (x, CC) to 1, where D = pCltHitFunc, F = pSrvHitFunc, BY = CollideKill, CA = LastCollide, CC = ClientCol. Make the skill damage all enemies (and not just undead): clear the fields (x, AJ), (x, AR), where AJ = sHitPar2, AR = cHitPar2. There are several things you should change here (in the following x = 57 (holybolt) for Holy Bolt, and x = 236 (fistoftheheavensbolt) for Fist of Heavens): Save the file and open Missiles.txt with AFJ Sheet Editor.

fist from the heavens

This is done at (123, GK), where GK = calc4, to whatever maximum you prefer (I haven't done this myself yet). To balance the skill one can adjust how many bolts should be released from Fist of the Heavens. It makes sure that the skill targets all enemies (and not only undead). Open Skills.txt with AFJ Sheet Editor (this should give you an excel-like sheet with all the skills in the game).Ĭhange the "aurafilter" of "Holy Bolt " and "Fist of the Heavens" to "42371" (this is element (103, V) and (123, V)). Open the "Patch_D2.mpq"-file in your Diablo 2 folder using the MPQEditor, with the additional list file "listfile_113c.txt".Įxtract Skills.txt and Missilies.txt from data -> global -> excel, and put them in maps "data/global/excel" in your diablo 2 folder. I'll try to do a step-by-step introduction to this:













Fist from the heavens